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'하스' 벽 패널
바닥
이름 | 수량 |
---|---|
1 |
Item |
PrefabGuid
PrefabName
BP_Tier02_WallpaperSet_WoodPanel01_Pillar
BlueprintData
BuildingSequence
GuidHash
1733594134 (Sequence)TM_Siege_Structure_T02
DestroyedSequence
GuidHash
189290689 (Sequence)TM_Siege_Structure_T02
DismantledSequence
GuidHash
189290689 (Sequence)TM_Siege_Structure_T02
DismantleFraction
0.75
EditSequence
GuidHash
514730326 (Sequence)SEQ_TileModelEditing
Entity
Index
7112
Version
1
ExitBuildModeWhenBuilt
true
FullDismantleTime
300
Guid
InvalidEditSequence
GuidHash
-1704123076 (Sequence)SEQ_TileModelInvalidEditing
InvalidPlaceSequence
GuidHash
-1704123076 (Sequence)SEQ_TileModelInvalidEditing
IsInventoryItemBuilding
true
IsStartBlueprint
false
PlaceSequence
GuidHash
0
RepairedSequence
GuidHash
1733594134 (Sequence)TM_Siege_Structure_T02
RequiresLineOfSight
true
RequiresSuccessfullPathfinding
true
BlueprintRequirementBuffer
-
Item 0
PrefabGUID-1017402979 Item_Ingredient_PlankStacks1
CastleAreaConnection
CastleAreaRequirement
CastleBuildingMaxRange
CastleHeartConnection
CastleHeartEntity
_Entity
Index
0
Version
0
_WaitingForSync
false
DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnManualInterrupt
false
DestroyState
Value
NotDestroyed
DismantleDestroyData
DismantleDestroyTime
0.75
DismantleSequenceInstance
Id
Index
0
Version
0
IsEmpty
true
SkipDismantleTimeIfReplaced
false
WasDismantled
false
Entity_Self
Index
7112
Version
1
HideWeapon
false
ManagedBlueprintData
Description
Key
Key
302af45d-e696-4660-938f-10f9902cfc66
Text
A place to recover when defeated
ParameterCount
0
ParameterIndex
0
Icon
Stunlock_Icon_Structure_WoodPanelSet01_Wood
LimitedType
None
Name
Key
526ccf3b-12d8-47bc-acca-33eb917db786
Text
'Hearth' Wall Panels
Type
Floor
ModifyRotation
false
MovementImpairBuff
false
PrefabCollectionPrefabTag
true
RestrictPlacementToMapZones
ShowOnBuffBar
false
ShowOnBuffBarData
false
UsesSpawnTag
true