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The Duke of Balaton

The Duke of Balaton

V Blood
62
Level
2250 Health
33 Physical Power
33 Spell Power
The patriarch of a family that once held land when these swamps were adequately inhabited. Over time, the cursed land twisted them, leaving this horrible, twisted toad that only remembers its lust for gold and jewels. It jealously guards its hoard of forgotten, worthless currency.
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100.00%
100.00% Unit VBlood Heart Normal (1 roll)
80.00%
20.00%
50.00%
25.00% Shared Gems (1 roll)
5.00% Tech General Late (1 roll)
PrefabGuid
PrefabName
CHAR_Cursed_ToadKing_VBlood
AbilityBar_Client
CastSequence
Id
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0
Version
0
IsEmpty
true
ClientCastGroupNetworkId
Generation
0
Index
0
IsValid
false
ClientCastStartedCounter
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ClientInterruptCounter
0
HandledServerInterruptCounter
0
IsSimulating
false
SimulatedData
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false
CastAbility
_Entity
Index
0
Version
0
_WaitingForSync
false
CastCompletedCounter
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CastGroup
_Entity
Index
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Version
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_WaitingForSync
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CastStartTime
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CastTime
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CooldownModifier
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GlobalCooldown
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InterruptTypes
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_WaitingForSync
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PreviousCastGroup
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ServerInterruptCounter
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SpellCooldownModifier
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TravelCooldownModifier
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WeaponCooldownModifier
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AbilityBar_Shared
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CastTime
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CooldownModifier
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InterruptTypes
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_Entity
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TotalCastTime
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TravelCooldownModifier
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WeaponCooldownModifier
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AbilityGroupSlotBuffer
AggroConsumer
Active
true
AggroReason
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AggroTarget
_Entity
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_WaitingForSync
false
AlertDecayPerSecond
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AlertTarget
_Entity
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_WaitingForSync
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DamageWeight
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DeaggroReason
InvalidTarget
MaxDistanceFromPreCombatPosition
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PreCombatPosition
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y
0
z
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ProximityRadius
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ProximityWeight
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RemoveDelay
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TargetSwitchThreshold
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AiMove_Shared
AnimationStateBuffer
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    Duration
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    Importance
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    PlaybackSpeed
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    UseChestAimIk
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AssignTeamColor
BloodConsumeSource
BloodQuality
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CanBeConsumed
true
Curve
CurveGuid
1443431189
FlipY
false
IsValid
true
UnitBloodType
Buffable
KnockbackResistanceIndex
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UniqueBuffCategories
Travel, Shapeshift
BuffResistances
InitialSettingGuid
SettingsEntity
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prop_Entity_0
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prop_Entity_1
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CastleAreaRequirement
CharacterHeightHUD
CharacterHUD
BloodPrefabType
BloodType
CacheFlag
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EnemyColorTeamIndex
0
Height
4
HideHUD
true
HoveredTime
0
LocalizedDesc
Key
2890b0b4-d7ec-4582-b4d1-9ab571b15f0e
Text
The patriarch of a family that once held land when these swamps were adequately inhabited. Over time, the cursed land twisted them, leaving this horrible, twisted toad that only remembers its lust for gold and jewels. It jealously guards its hoard of forgotten, worthless currency.
LocalizedName
Key
ba73c4c9-c890-4a32-a589-8e061b011773
Text
The Duke of Balaton
Name
PrefabType
EliteUnitNamed
TeamType
LocalPlayer
CharacterHudProgressBar
CheckOnScreen
HasLineOfSight
false
IgnoreLineOfSight
false
IsOnScreen
false
PixelOffset
100
ScreenPosition
x
0
y
0
z
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CollisionRadius
Radius
1
CombatMusicSource_Client
SequenceGuid
GuidHash
CreateGameplayEventsOnSpawn
  • Item 0
    EventId
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    GameplayEventType
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    Target
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DeadSequence
DestroyData
DestroyDebugReason
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DestroyReason
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DestroyOnManualInterrupt
false
DestroyState
Value
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DropTable
DropTableBuffer
DropTableOnDeath
DynamicCollision
AgainstPlayers
HardnessThreshold
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PushStrengthMax
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PushStrengthMin
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RadiusOverride
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RadiusVariation
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AgainstUnits
HardnessThreshold
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PushStrengthMax
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PushStrengthMin
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RadiusOverride
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RadiusVariation
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Immobile
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NetworkDirection
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y
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NetworkMultiplier
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Entity_Self
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Version
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EntityAimData
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x
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y
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AimPositionPlane
x
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y
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z
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ProjectileAimPosition
x
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y
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z
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EntityCategory
MainCategory
Unit
MaterialCategory
VBlood
ResourceLevel
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StructureCategory
BasicStructure
UnitCategory
Beast
EntityCreator
Creator
_Entity
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Version
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_WaitingForSync
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EntityInput
AimDirection
x
0
y
0
z
1
AimLength
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AimPosition
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y
0
z
0
AimPositionPlane
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HoveredEntity
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Version
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HoveredEntityNetworkId
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IsValid
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Movement
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y
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ProjectileAimPosition
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y
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z
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State
AnalogValues
FixedElementField
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ControllerType
KeyboardAndMouse
InputsDown
None
InputsDownInThisContext
None
InputsPressed
None
InputsPressedInThisContext
None
InputsUp
None
InputsUpInThisContext
None
MouseWorldPerspectivePositionPlane
x
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y
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z
0
MouseWorldPosition
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y
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MouseWorldPositionPlayerPlane
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MouseWorldPositionPlayerPlaneTerrainProjection
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EntityOwner
Owner
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Version
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FactionReference
FactionGuid
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FadeOutObstacles
Follower
Followed
_BaseValue
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Version
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Version
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prop_Entity_0
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prop_Entity_1
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InheritRotationWhenStationary
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LastOffsetUpdateTime
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Mode
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ModeModifiable
1
Offset
x
0
y
0
Stationary
true
Footstep
Guid
Value
w
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x
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y
1233309956
z
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PlayWhenNotMoving
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GameplayCondition
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    ConditionSource
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    ConditionType
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    ConditionSource
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  • Item 2
    BoolValue
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    ConditionSource
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    ConditionTarget
    Target
    ConditionType
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    MainCategory
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    EventId
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    GameplayEventType
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    MaxTriggers
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    NextTriggerTime
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    TriggerCooldown
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    TriggerMultipleTimes
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GenericCombatMovementData
GoalDistanceInner
2.8
GoalDistanceOuter
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MaxDistance
3
MinDistance
0
MovePattern
0
Health
IsDead
false
MaxHealth
2249.8186
MaxRecoveryHealth
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TimeOfDeath
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Value
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HealthBarHUD
Absorb
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CalculatedHealth
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GoalHealth
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HealthAnimationDelay
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HealthAnimationTime
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LastHealthChangeTime
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StartHealth
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TeamType
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HealthConstants
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DestroyOnDeath
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DisableDamageSCT
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LowHealthFactor
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Height
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y
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Hideable
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HideOutsideVision
HideWeapon
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HybridModelOffset
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Seed
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Immaterial
Value
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Immortal
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ImpactMaterial
Offset
x
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y
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z
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PlayOnSelf
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Type
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InteractAbilityBuffer
Interactable
CurrentTargetSequenceGuid
GuidHash
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IgnoreBlockInteract
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IgnoreLineOfSight
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UseInteractAbilityName
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InteractedUpon
BlockBuildingDisassemble
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BlockBuildingMovement
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Interacting
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Invulnerable
IsSpellControlled
Value
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JoinDefaultTeamOnSpawn
LastTranslation
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x
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y
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0
ManagedCharacterHUD
PrefabName
CHAR_Cursed_ToadKing_VBlood
Description
Key
2890b0b4-d7ec-4582-b4d1-9ab571b15f0e
Text
The patriarch of a family that once held land when these swamps were adequately inhabited. Over time, the cursed land twisted them, leaving this horrible, twisted toad that only remembers its lust for gold and jewels. It jealously guards its hoard of forgotten, worthless currency.
Icon
null
Name
Key
ba73c4c9-c890-4a32-a589-8e061b011773
Text
The Duke of Balaton
MapCollision
CollidesAgainstMapFlags
CollideNormalMovement, CollideAirMovement
FlyOnly
true
IsActive
true
Radius
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Result
Collision
false
CollisionNormal
x
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y
0
MinionSpawnData
MiscAiGameplayData
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IgnoresPathfindingLineOfSight
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IsFleeing
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StationaryWhenIdle
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ModifiableValueIds
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ModifyRotation
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MoveEntity
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MoveStopTrigger
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PlacementDestroyData
DestroyReason
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PrefabCollectionPrefabTag
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ProgressionBookShapeshiftElement
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GarlicResistance_ReduceMaxStacksPerRating
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0
HolyResistance_DamageReductionPerRating
0
SilverResistance_CarryValueAbsorbedPerRating
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SilverResistance_DamageReductionPerRating
0
SunResistance_IncreasedSunPiercingDuration
0
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    Text
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  • Item 2
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    Text
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Script_SCTChatOnAggro_Data
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ShowOnBuffBar
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ShowOnBuffBarData
false
SnapToHeight
SpawnTransform
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y
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z
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Rotation
value
w
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x
0
xyz
x
0
y
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z
0
y
0
z
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zw
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0
y
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Stealthable
IsStealthed
true
ModelInvisible
true
StealthBushId
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TargetDirection
AimDirection
x
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y
0
z
1
CanRotate
true
CurrentCanRotate
true
DefaultRotationSpeed
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Direction
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y
0
z
1
ForcedDirection
x
0
y
0
z
0
ForceRotateTowardsMovement
true
PlayerControlsRotation
true
RotateTowardsMouse
true
RotationSpeed
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Team
Value
_BaseValue
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0
Version
0
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false
_Identifier
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Version
0
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prop_NetworkedEntity_0
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prop_NetworkedEntity_1
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TileBounds
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TileData
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Level
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UnitStats
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DamageVsCastleObjects
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DamageVsDemons
1
DamageVsHeavyArmor
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DamageVsHumans
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DamageVsMineral
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DamageVsVegetation
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DamageVsWood
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FireResistance
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GarlicResistance
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HealthRecovery
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HolyResistance
0
ImmuneToHazards
true
PassiveHealthRegen
1
PhysicalCriticalStrikeChance
0
PhysicalCriticalStrikeDamage
2
PhysicalPower
32.4531
PhysicalResistance
0
PrimaryAttackSpeed
1
PvPProtected
true
ReducedResourceDurabilityLoss
1
ResistVsBeasts
0
ResistVsDemons
0
ResistVsHumans
0
ResistVsMechanical
0
ResistVsPlayerVampires
0
ResistVsUndeads
0
ResourcePower
41.7600021
ResourceYieldModifier
1
SiegePower
16.4
SilverResistance
0
SpellCriticalStrikeChance
0
SpellCriticalStrikeDamage
2
SpellPower
32.4531
SpellResistance
0
SunResistance
0
UseHybridModel
UsesSpawnTag
true
VBloodConsumeSource
ItemRequirement
JournalCategory
CursedForest
QuestFlavorTextOverride
Key
00000000-0000-0000-0000-000000000000
Text
RequiresDiscovering
false
Source
TooltipGUID
VBloodPortraitData
FullBodyPortrait
CHAR_Cursed_ToadKing_VBlood_FullBodyPortrait
HeadPortrait
CHAR_Cursed_ToadKing_VBlood_HeadPortrait
VBloodUnit
CanBeTracked
true
Velocity
Value
x
0
y
0
z
0
Vision
FlyingHeightVision
true
Range
30
WoundedConstants
HealthFactor
0.01
KnockbackDuration
0.3
KnockbackPower
DistanceFactor
FixedElementField
1
DurationFactor
FixedElementField
1
Importance
1
StunMode
FixedElementField
2
UseWeaponLevel
FixedElementField
true
WeaponLevel
FixedElementField
0
KnockbackRange
0.5
TriggerKnockbackOnWounded
false
WoundedKnockbackResistanceIndex
9
WoundedSequenceGuid
GuidHash
WoundedTriggerSequenceGuid
GuidHash
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